static ModeManager()
{
Modes = new List<ModeBase>();
Modes.AddRange(
new ModeBase[]
{
new KillSteal(),
new Combo(),
new Harass(),
new LaneClear(),
//new JungleClear(),
//new LastHit(),
//new Flee()
});
Game.OnTick += OnTick;
Gapcloser.OnGapcloser += OnGapcloser;
}