BeardedManStudios.Network.Unity.MainThreadManager.FixedUpdate C# (CSharp) Méthode

FixedUpdate() private méthode

private FixedUpdate ( ) : void
Résultat void
		private void FixedUpdate()
		{
			// JM: added support for actions to be handled in fixed loop
			if (Networking.RunActionsInFixedLoop) 
				HandleActions ();
				
			if (unityFixedUpdate != null)
				unityFixedUpdate();
		}
	}