BattleNet.GenericServer.Write C# (CSharp) Méthode

Write() public méthode

public Write ( byte packet ) : void
packet byte
Résultat void
        public virtual void Write(byte[] packet)
        {
            try
            {
                if(m_socket.Connected)
                    m_stream.Write(packet, 0, packet.Length);
            }
            catch
            {
            }
        }