Banshee.MediaEngine.PlayerEngineService.EnsureActiveEngineCanPlay C# (CSharp) Méthode

EnsureActiveEngineCanPlay() private méthode

private EnsureActiveEngineCanPlay ( SafeUri uri ) : bool
uri Hyena.SafeUri
Résultat bool
        private bool EnsureActiveEngineCanPlay (SafeUri uri)
        {
            if (uri == null) {
                // No engine can play the null URI.
                return false;
            }
            if (active_engine != FindSupportingEngine (uri)) {
                if (active_engine.CurrentState == PlayerState.Playing) {
                    // If we're currently playing then we can't switch engines now.
                    // We can't ensure the active engine can play this URI.
                    return false;
                } else {
                    // If we're not playing, we can switch the active engine to
                    // something that will play this URI.
                    SwitchToEngine (FindSupportingEngine (uri));
                    CheckPending ();
                    return true;
                }
            }
            return true;
        }