private OnLeftButtonDown ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void | ||
sender | object | |
e | System.Windows.Input.MouseButtonEventArgs | |
Résultat | void |
private void OnLeftButtonDown(object sender, MouseButtonEventArgs e)
{
_scenePresenter.UpdateAgent(e.GetPosition(_image),
!Keyboard.IsKeyDown(Key.LeftShift) && !Keyboard.IsKeyDown(Key.RightShift));
}