BEPUphysics.EntityStateManagement.BufferedStatesAccessor.IsReadBufferAccessible C# (CSharp) Méthode

IsReadBufferAccessible() private méthode

private IsReadBufferAccessible ( ) : bool
Résultat bool
        bool IsReadBufferAccessible()
        {
            return bufferedStates.BufferedStatesManager != null && bufferedStates.BufferedStatesManager.Enabled && bufferedStates.BufferedStatesManager.ReadBuffers.Enabled;
        }