public PrismaticJoint ( ) : BEPUphysics.Constraints.TwoEntity | ||
Résultat | BEPUphysics.Constraints.TwoEntity |
public PrismaticJoint()
{
IsActive = false;
PointOnLineJoint = new PointOnLineJoint();
AngularJoint = new NoRotationJoint();
Limit = new LinearAxisLimit();
Motor = new LinearAxisMotor();
Add(PointOnLineJoint);
Add(AngularJoint);
Add(Limit);
Add(Motor);
}
PrismaticJoint::PrismaticJoint ( |