BAD.Sleep.NodeTask C# (CSharp) Méthode

NodeTask() public méthode

public NodeTask ( ) : IEnumerator
Résultat IEnumerator
        public override IEnumerator<NodeResult> NodeTask()
        {
            var N = Time.time;
            var T = seconds + UnityEngine.Random.Range (-variance / 2, variance / 2);
            while (Time.time - T <= N)
                yield return NodeResult.Continue;
            yield return NodeResult.Success;
        }