Axiom.RenderSystems.Xna.XnaRenderWindow.OnResetDevice C# (CSharp) Méthode

OnResetDevice() private méthode

private OnResetDevice ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Résultat void
		private void OnResetDevice( object sender, EventArgs e )
		{
			XFG.GraphicsDevice resetDevice = (XFG.GraphicsDevice)sender;

			// Turn off culling, so we see the front and back of the triangle
			resetDevice.RasterizerState.CullMode = XFG.CullMode.None;
			// Turn on the ZBuffer
			//resetDevice.RenderState.ZBufferEnable = true;
			//resetDevice.RenderState.Lighting = true;    //make sure lighting is enabled
		}