Axiom.RenderSystems.OpenGLES.GLESTextureManager.dispose C# (CSharp) Méthode

dispose() protected méthode

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
Résultat void
		protected override void dispose( bool disposeManagedResources )
		{
			// Unregister with group manager
			ResourceGroupManager.Instance.UnregisterResourceManager( base.ResourceType );
			// Delete warning texture
			OpenGL.DeleteTextures( 1, ref _warningTextureID );
			GLESConfig.GlCheckError( this );

			base.dispose( disposeManagedResources );
		}