Axiom.RenderSystems.OpenGL.GLFrameBufferObject.Bind C# (CSharp) Méthode

Bind() public méthode

Bind FrameBufferObject
public Bind ( ) : void
Résultat void
		public void Bind()
		{
			/// Bind it to FBO
			Gl.glBindFramebufferEXT( Gl.GL_FRAMEBUFFER_EXT, _frameBuffer );
		}