Axiom.RenderSystems.DirectX9.D3DRenderSystem.GetSamplerId C# (CSharp) Méthode

GetSamplerId() private méthode

private GetSamplerId ( int unit ) : int
unit int
Résultat int
        protected int GetSamplerId(int unit)
        {
            return unit + (_texStageDesc[ unit ].vertexTex == null ? 0 : (int)VertexTextureSampler.Sampler0);
        }
D3DRenderSystem