Axiom.RenderSystems.DirectX9.D3DHardwareBufferManager.dispose C# (CSharp) Méthode

dispose() protected méthode

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
Résultat void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( disposeManagedResources )
			{
				_baseInstance.Dispose();
				_baseInstance = null;
			}
			base.dispose( disposeManagedResources );
		}