Axiom.RenderSystems.DirectX9.D3DFragmentProgram.LoadFromMicrocode C# (CSharp) Méthode

LoadFromMicrocode() protected méthode

protected LoadFromMicrocode ( SlimDX.Direct3D9 microcode ) : void
microcode SlimDX.Direct3D9
Résultat void
		protected override void LoadFromMicrocode( D3D.ShaderBytecode microcode )
		{
			// create a new pixel shader
            device = D3DRenderSystem.ActiveD3D9Device;
			pixelShader = new D3D.PixelShader( device, microcode );
		}