Axiom.Graphics.DefaultHardwareVertexBuffer.WriteData C# (CSharp) Méthode

WriteData() public méthode

public WriteData ( int offset, int length, Array data, bool discardWholeBuffer ) : void
offset int
length int
data System.Array
discardWholeBuffer bool
Résultat void
		public override void WriteData( int offset, int length, Array data, bool discardWholeBuffer )
		{
			var pSource = Memory.PinObject( data );
			var pIntData = Memory.PinObject( _mpData );
			Memory.Copy( pSource, pIntData, length );
			Memory.UnpinObject( data );
			Memory.UnpinObject( _mpData );
		}

Same methods

DefaultHardwareVertexBuffer::WriteData ( int offset, int length, IntPtr src, bool discardWholeBuffer ) : void