Axiom.Demos.TextureFX.CreateScrollingKnot C# (CSharp) Méthode

CreateScrollingKnot() private méthode

private CreateScrollingKnot ( ) : void
Résultat void
		private void CreateScrollingKnot()
		{
			Entity knot = scene.CreateEntity( "knot", "knot.mesh" );
			knot.MaterialName = "TextureFX/Knot";
			// add entity to the root scene node
			SceneNode node = scene.RootSceneNode.CreateChildSceneNode( new Vector3( 200, 50, 150 ), Quaternion.Identity );
			node.AttachObject( knot );
		}