Axiom.Core.SceneNode.Update C# (CSharp) Méthode

Update() protected méthode

Internal method to update the Node.
Updates this scene node and any relevant children to incorporate transforms etc. Don't call this yourself unless you are writing a SceneManager implementation.
protected Update ( bool updateChildren, bool hasParentChanged ) : void
updateChildren bool
hasParentChanged bool
Résultat void
		protected internal override void Update( bool updateChildren, bool hasParentChanged )
		{
			// call base class method
			base.Update( updateChildren, hasParentChanged );

			UpdateBounds();

			lightListDirty = true;
		}