AutoSharp.Program.OnDamage C# (CSharp) Méthode

OnDamage() public static méthode

public static OnDamage ( AttackableUnit sender, AttackableUnitDamageEventArgs args ) : void
sender AttackableUnit
args AttackableUnitDamageEventArgs
Résultat void
        public static void OnDamage(AttackableUnit sender, AttackableUnitDamageEventArgs args)
        {
            if (sender == null) return;
            if (args.TargetNetworkId == ObjectManager.Player.NetworkId && (sender is Obj_AI_Turret || sender is Obj_AI_Minion))
            {
                    Orbwalker.SetOrbwalkingPoint(Heroes.Player.Position.Extend(Wizard.GetFarthestMinion().Position, 500).RandomizePosition());
            }
        }