AutoSharp.Utils.AutoLevel.Enable C# (CSharp) Méthode

Enable() public méthode

Enables this instance.
public Enable ( ) : void
Résultat void
        public void Enable()
        {
            enabled = true;
        }

Usage Example

Exemple #1
0
        public static void Init()
        {
            Map    = Utility.Map.GetMap().Type;
            Config = new Menu("AutoSharp: " + ObjectManager.Player.ChampionName, "autosharp." + ObjectManager.Player.ChampionName, true);
            Config.AddItem(new MenuItem("autosharp.mode", "Mode").SetValue(new StringList(new[] { "AUTO", "SBTW" }))).ValueChanged +=
                (sender, args) =>
            {
                if (Config.Item("autosharp.mode").GetValue <StringList>().SelectedValue == "AUTO")
                {
                    Autoplay.Load();
                }
                else
                {
                    Autoplay.Unload();
                    Orbwalker.SetOrbwalkingPoint(Game.CursorPos);
                }
            };
            Config.AddItem(new MenuItem("autosharp.humanizer", "Humanize Movement by ").SetValue(new Slider(new Random().Next(125, 350), 125, 350)));
            Config.AddItem(new MenuItem("autosharp.quit", "Quit after Game End").SetValue(true));
            Config.AddItem(new MenuItem("autosharp.shop", "AutoShop?").SetValue(true));
            Config.AddItem(new MenuItem("autosharp.disablesr", "Disable for Summoners Rift?").SetValue(true));
            var options = Config.AddSubMenu(new Menu("Options: ", "autosharp.options"));

            options.AddItem(new MenuItem("autosharp.options.healup", "Take Heals?").SetValue(true));
            options.AddItem(new MenuItem("onlyfarm", "Only Farm").SetValue(false));
            if (Map == Utility.Map.MapType.SummonersRift)
            {
                options.AddItem(new MenuItem("recallhp", "Recall if Health% <").SetValue(new Slider(30, 0, 100)));
            }
            var randomizer = Config.AddSubMenu(new Menu("Randomizer", "autosharp.randomizer"));
            var orbwalker  = Config.AddSubMenu(new Menu("Orbwalker", "autosharp.orbwalker"));

            randomizer.AddItem(new MenuItem("autosharp.randomizer.minrand", "Min Rand By").SetValue(new Slider(0, 0, 90)));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.maxrand", "Max Rand By").SetValue(new Slider(100, 100, 300)));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.playdefensive", "Play Defensive?").SetValue(true));
            randomizer.AddItem(new MenuItem("autosharp.randomizer.auto", "Auto-Adjust? (ALPHA)").SetValue(true));

            new PluginLoader();

            Cache.Load();
            Game.OnUpdate += Positioning.OnUpdate;
            Autoplay.Load();
            Game.OnEnd += OnEnd;
            Obj_AI_Base.OnIssueOrder += AntiShrooms;
            Game.OnUpdate            += AntiShrooms2;
            Spellbook.OnCastSpell    += OnCastSpell;
            Obj_AI_Base.OnDamage     += OnDamage;


            Orbwalker = new MyOrbwalker.Orbwalker(orbwalker);

            Utility.DelayAction.Add(
                new Random().Next(1000, 10000), () =>
            {
                var _autoLevel = new Utils.AutoLevel(Utils.AutoLevel.GetSequenceFromDb());
                _autoLevel.Enable();
                LeagueSharp.Common.AutoLevel.Enable();
                Console.WriteLine("AutoLevel Init Success!");
            });
        }
All Usage Examples Of AutoSharp.Utils.AutoLevel::Enable