public static void OnUpdate(EventArgs args)
{
if (Environment.TickCount - _lastUpdate < 150) return;
_lastUpdate = Environment.TickCount;
var player = Heroes.Player;
if (Decisions.ImSoLonely())
{
return;
}
if (Program.Config.Item("autosharp.options.healup").GetValue<bool>() && Decisions.HealUp())
{
return;
}
if (player.UnderTurret(true) && Wizard.GetClosestEnemyTurret().CountNearbyAllyMinions(700) <= 2 && Wizard.GetClosestEnemyTurret().CountAlliesInRange(700) == 0)
{
Program.Orbwalker.ActiveMode = MyOrbwalker.OrbwalkingMode.Mixed;
player.IssueOrder(GameObjectOrder.MoveTo, player.Position.Extend(HeadQuarters.AllyHQ.Position.RandomizePosition(), 800));
return;
}
if (Heroes.Player.IsDead)
{
Shopping.Shop();
Wizard.AntiAfk();
}
if (Decisions.Farm())
{
return;
}
Decisions.Fight();
if (Program.Orbwalker.GetOrbwalkingPoint().IsZero ||
Program.Orbwalker.GetOrbwalkingPoint() == Game.CursorPos)
{
Decisions.ImSoLonely();
}
}