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Aura
Channel
World
Dungeons
Dungeon
CompleteManually
Aura.Channel.World.Dungeons.Dungeon.CompleteManually C# (CSharp) Méthode
Dungeon Class Documentation
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Open project: aura-project/aura
CompleteManually()
public
méthode
Sets whether the dungeon is completed automatically once all bosses have been killed.
If set to false, the dungeon script has to handle calling Complete, otherwise the dungeon won't be completable.
public
CompleteManually
(
bool
val
) :
void
val
bool
Résultat
void
public void CompleteManually(bool val) { _manualCompletion = val; }
Dungeon
AddBoss
AddChest
BossDoorBehavior
CheckDoors
CheckSectionClear
Complete
CompleteManually
CountPlayers
CreatePuzzles
Dungeon
GeneratePuzzles
GenerateRegions
GetBossRoomCenter
GetCreators
GetCreature
GetEndRoomCenter
GetPlayerListScrollMessage
GetRoles
GetRpCharacters
GetRpCharactersOrCreators
InitFloorRegion
InitLobbyRegion
InitRegions
IsInside
OnBossDeath
OnPlayerEntersLobby
PlayCutscene
RemoveAllPlayers
Rotation
SetRole
SpawnTreasureChests