private void SitOnProp(Creature creature, Prop prop, ChairData chair = null)
{
// Move char
Send.AssignSittingProp(creature, prop.EntityId, 1);
// Update chair
prop.Xml.SetAttributeValue("SITCHAR", creature.EntityId);
Send.PropUpdate(prop);
creature.Temp.CurrentChairData = chair;
creature.Temp.SittingProp = prop;
}
}