void RandomFillMap()
{
if (UseRandomSeed)
{
Seed = Random.value.ToString(CultureInfo.InvariantCulture);
}
var pseudoRandom = new System.Random(Seed.GetHashCode());
for (int x = 0; x < Width; x++)
{
for (int y = 0; y < Height; y++)
{
map[x, y] = (pseudoRandom.Next(0, 100) < RandomFillPercent) ? 1 : 0;
}
}
}