Assets.Scripts.Scenes.Game.BackgroundController.Start C# (CSharp) Méthode

Start() public méthode

public Start ( ) : void
Résultat void
        void Start()
        {
            playerPropertyService = FindObjectOfType<PlayerPropertyService>();
            playerPropertyService.OnLevelUpCompleted += LevelUpCompletedEventHandler;
            spriteAnimator = new SpriteAnimator(GetComponent<Renderer>().material, SpritesheetColumnCount);
            SetAnimationSequence();
            AdjustPositioning();
        }