Assets.Characters.AiScripts.States.FollowThisState.FollowThisState C# (CSharp) Méthode

FollowThisState() public méthode

public FollowThisState ( NavMeshAgent agent, GameObject itemToFollow ) : UnityEngine
agent UnityEngine.NavMeshAgent
itemToFollow UnityEngine.GameObject
Résultat UnityEngine
        public FollowThisState(NavMeshAgent agent, GameObject itemToFollow)
        {
            _target = itemToFollow;
            _agent = agent;
        }