AssetBundleGraph.NodeGUIUtility.NodeSingleton.GetPlatformIcon C# (CSharp) Méthode

GetPlatformIcon() private méthode

private GetPlatformIcon ( string name ) : Texture2D
name string
Résultat UnityEngine.Texture2D
            private Texture2D GetPlatformIcon(string name)
            {
                return EditorGUIUtility.IconContent(name).image as Texture2D;
            }