AssetBundleGraph.Modifiers.MaterialModifier.Modify C# (CSharp) Méthode

Modify() public méthode

public Modify ( object asset ) : void
asset object
Résultat void
        public void Modify(object asset)
        {
            var targetMat = asset as Material;
            var currentMaterial = GenerateSettingMaterial();

            // set blend mode.
            targetMat.SetFloat("_Mode", (int)currentMaterial.GetFloat("_Mode"));
        }