AssemblyCSharp.musicSelector.OnTriggerEnter C# (CSharp) Méthode

OnTriggerEnter() public méthode

public OnTriggerEnter ( Collider hit ) : void
hit UnityEngine.Collider
Résultat void
        void OnTriggerEnter(Collider hit)
        {
            if (hit.CompareTag("Player")) {
                if (source.clip.name != song.name) {
                    trigger = true;
                }
            }
        }