public static BounceEaseInOut ( double t, double b, double c, double d ) : double | ||
t | double | Current time in seconds. |
b | double | Starting value. |
c | double | Final value. |
d | double | Duration of animation. |
Résultat | double |
public static double BounceEaseInOut(double t, double b, double c, double d)
{
if (t < d / 2)
{
return BounceEaseIn(t * 2, 0, c, d) * .5 + b;
}
else
{
return BounceEaseOut(t * 2 - d, 0, c, d) * .5 + c * .5 + b;
}
}