AssemblyCSharp.ChimeraGameStateStore.SaveGameState C# (CSharp) Méthode

SaveGameState() public méthode

public SaveGameState ( string serializedState ) : void
serializedState string
Résultat void
        public void SaveGameState(string serializedState)
        {
            // at least now the initial game state can be relased
            _remoteGameState = null;
            _serializedState = serializedState;

            FileHelper.WriteAllTextAtomicWithManifest(_storageFile, serializedState, _manifestFile, HASH_SEED, true);
        }