void KinectSensors_StatusChanged(object sender, StatusChangedEventArgs e)
{
KinectSensor sensor = (from sensorToCheck in KinectSensor.KinectSensors where sensorToCheck.Status == KinectStatus.Connected select sensorToCheck).FirstOrDefault();
if (sensor != null)
{
cbxKinect.IsEnabled = true;
}
else
{
StopSensor();
cbxKinect.IsChecked = false;
cbxKinect.IsEnabled = false;
}
UpdateButtonStates();
}