void SetOrigin()
{
if (Package != null)
{
Origin = Package.GetValidOrigin();
}
//if (Package is AudioCommandPacket
// || Package is CommsOutgoingPacket
// || Package is ShipActionPacket
// || Package is ShipAction2Packet
// || Package is ShipAction3Packet)
//{
// Origin = OriginType.Client;
//}
//if (Package is CommsIncomingPacket
// || Package is DestroyObjectPacket
// || Package is EngGridUpdatePacket
// || Package is IncomingAudioPacket
// || Package is GameMessagePacket
// || Package is ObjectStatusUpdatePacket
// || Package is StationStatusPacket
// || Package is VersionPacket
// || Package is WelcomePacket
// || Package is GameStartPacket
// || Package is Unknown2Packet)
//{
// Origin = OriginType.Server;
//}
}
IPackage _package;