Arrow.MainWindow.OnLoaded C# (CSharp) Méthode

OnLoaded() private méthode

private OnLoaded ( Object sender, RoutedEventArgs routedEventArgs ) : void
sender Object
routedEventArgs System.Windows.RoutedEventArgs
Résultat void
        private void OnLoaded(Object sender, RoutedEventArgs routedEventArgs)
        {
            _mainGame = new MainGame(flatRedBallControl);
            _mainGame.MainWindow = this;
            ArrowCommands.Self.Initialize(this.AllElementsTreeView, this.SingleElementTreeView, this.DeleteMenuItem, this.CopyMenuItem);
            ArrowState.Self.Initialize(this, this.AllElementsTreeView, this.SingleElementTreeView);
            PropertyGridManager.Self.Initialize(DataGridUi);

            ArrowState.Self.CurrentArrowProject = new FlatRedBall.Arrow.DataTypes.ArrowProjectSave();

            GluxManager.ObjectFinder = new GlueObjectFinder();


            AvailableAssetTypes.Self.AddAssetTypes("Content/ContentTypes.csv");
            ExposedVariableManager.Initialize();

            this.AllElementsTreeView.DataContext = ArrowState.Self.CurrentArrowProjectVm;
            this.SingleElementTreeView.DataContext = ArrowState.Self;
            this.ContentsLabel.DataContext = ArrowState.Self;
        }