ArkaliaCore.Game.Network.Game.GameServer.Server_OnListeningEvent C# (CSharp) Méthode

Server_OnListeningEvent() private static méthode

private static Server_OnListeningEvent ( ) : void
Résultat void
        private static void Server_OnListeningEvent()
        {
            Utilities.Logger.Infos("GameServer listen on @" + Utilities.Settings.GetSettings.GetStringElement("Game", "Host") + ":" +
                                                                               Utilities.Settings.GetSettings.GetIntElement("Game", "Port") + "@");
        }