public Write ( ConsoleCharacter consoleCharacter ) : void | ||
consoleCharacter | ConsoleCharacter | |
Résultat | void |
public void Write(ConsoleCharacter consoleCharacter)
{
buffer.Pen = consoleCharacter;
buffer.DrawPoint(CursorLeft, CursorTop);
if (CursorLeft == BufferWidth - 1)
{
CursorLeft = 0;
CursorTop++;
}
else
{
CursorLeft++;
}
}