public UnityApiEventFunction ( string name, bool isStatic, ApiType returnType, System.Version apiVersion, string description = null, string docPath = null, bool undocumented = false ) : System | ||
name | string | |
isStatic | bool | |
returnType | ApiType | |
apiVersion | System.Version | |
description | string | |
docPath | string | |
undocumented | bool | |
Résultat | System |
public UnityApiEventFunction(string name, bool isStatic, ApiType returnType, Version apiVersion,
string description = null, string docPath = null, bool undocumented = false)
{
Name = name;
myIsStatic = isStatic;
myDescription = description;
myDocPath = docPath;
myUndocumented = undocumented;
myReturnType = returnType;
UpdateSupportedVersion(apiVersion);
myParameters = new List<UnityApiParameter>();
}