private TriggerThunderTimeline ( object sender, Animatroller |
||
sender | object | |
e | Animatroller |
|
Résultat | void |
private void TriggerThunderTimeline(object sender, Animatroller.Framework.Controller.Timeline<string>.TimelineEventArgs e)
{
switch (e.Code)
{
case "A":
popOut3.Pop(1.0);
popOut4.Pop(1.0);
break;
case "B":
popOut2.Pop(0.5);
break;
case "C":
popOut1.Pop(1.0);
break;
}
}