Animatroller.Framework.LogicalDevice.VirtualPixel1D.RaisePixelChanged C# (CSharp) Méthode

RaisePixelChanged() protected méthode

protected RaisePixelChanged ( int position ) : void
position int
Résultat void
        protected void RaisePixelChanged(int position)
        {
            if (suspended)
            {
                if (!suspendedStart.HasValue || position < suspendedStart.Value)
                    suspendedStart = position;

                if (!suspendedEnd.HasValue || position > suspendedEnd.Value)
                    suspendedEnd = position;

                return;
            }

            var handler = PixelChanged;
            if (handler != null)
                handler(this, new PixelChangedEventArgs(position, this.color[position], this.brightness[position]));

            foreach (var pixelDevice in this.devices)
            {
                if (pixelDevice.IsPositionForThisDevice(position))
                {
                    handler = pixelDevice.PixelChanged;
                    if (handler != null)
                        handler(this, new PixelChangedEventArgs(position - pixelDevice.StartPosition, this.color[position], this.brightness[position]));
                }
            }
        }