private float GetFooterStemSize(Duration duration)
{
int size;
switch (duration)
{
case Duration.QuadrupleWhole: size = 6; break;
case Duration.Half: size = 6; break;
case Duration.Quarter: size = 6; break;
case Duration.Eighth: size = 6; break;
case Duration.Sixteenth: size = 6; break;
case Duration.ThirtySecond: size = 6; break;
case Duration.SixtyFourth: size = 6; break;
case Duration.OneHundredTwentyEighth: size = 6; break;
case Duration.TwoHundredFiftySixth: size = 6; break;
default: size = 0; break;
}
return GetScoreY(size);
}