public override void Paint(float cx, float cy, ICanvas canvas)
{
//TODO: Create webfont version
var scoreBarRenderer = (ScoreBarRenderer)Renderer;
var lineSize = scoreBarRenderer.LineOffset;
var startY = cy + Y + (scoreBarRenderer.GetNoteY(_beat.MaxNote) - lineSize / 2);
var endY = cy + Y + scoreBarRenderer.GetNoteY(_beat.MinNote) + lineSize;
var arrowX = cx + X + Width / 2;
var arrowSize = 8 * Scale;
if (_beat.BrushType != BrushType.None)
{
//if (_beat.BrushType == BrushType.ArpeggioUp || _beat.BrushType == BrushType.ArpeggioDown)
//{
// var size = 15 * Scale;
// var steps = Math.Abs(endY - startY) / size;
// for (var i = 0; i < steps; i++)
// {
// canvas.FillMusicFontSymbol(cx + X + (3 * Scale), 1, startY + (i * size), MusicFontSymbol.WaveVertical);
// }
//}
if (_beat.BrushType == BrushType.ArpeggioUp)
{
canvas.BeginPath();
canvas.MoveTo(arrowX, endY);
canvas.LineTo(arrowX + arrowSize / 2, endY - arrowSize);
canvas.LineTo(arrowX - arrowSize / 2, endY - arrowSize);
canvas.ClosePath();
canvas.Fill();
}
else if (_beat.BrushType == BrushType.ArpeggioDown)
{
canvas.BeginPath();
canvas.MoveTo(arrowX, startY);
canvas.LineTo(arrowX + arrowSize / 2, startY + arrowSize);
canvas.LineTo(arrowX - arrowSize / 2, startY + arrowSize);
canvas.ClosePath();
canvas.Fill();
}
}
}