private void GenerateVibrato(Note note, int noteStart, int noteDuration, int noteKey, DynamicValue dynamicValue)
{
const int phaseLength = 480; // ticks
const int bendAmplitude = 2;
var track = note.Beat.Voice.Bar.Staff.Track;
GenerateVibratorWithParams(track, noteStart, noteDuration, phaseLength, bendAmplitude);
}