public override void ResolveReferences() {
base.ResolveReferences();
resolvedCategory = DefDatabase<DesignationCategoryDef>.GetNamed(category);
// load textures in main thread
LongEventHandler.ExecuteWhenFinished(() => {
resolvedIconTex = ContentFinder<Texture2D>.Get(iconTex);
resolvedDragHighlightTex = ContentFinder<Texture2D>.Get(dragHighlightTex);
});
}