Alexandria.Engines.UltimaUnderworld.Engine.Engine C# (CSharp) Méthode

Engine() private méthode

private Engine ( Plugin plugin ) : System
plugin Plugin
Résultat System
        internal Engine(Plugin plugin)
            : base(plugin)
        {
            AddFormat(new GraphicArchiveFormat(this));
            AddFormat(new PaletteArchiveFormat(this));
            AddFormat(new StringPackageFormat(this));

            AddGame(new GameUltimaUnderworld(this));
            AddGame(new GameUltimaUnderworld2(this));
            AddGame(new GameSystemShock(this));
        }
Engine