static private SkillshotDetector ( ) : System | ||
Résultat | System |
static SkillshotDetector()
{
GameObject.OnDelete += ObjOnDelete;
GameObject.OnCreate += ObjMissileClientOnCreate;
GameObject.OnDelete += ObjMissileClientOnDelete;
Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast;
}