AcTools.Render.Base.Shadows.ShadowsDirectional.Split.Split C# (CSharp) Méthode

Split() public méthode

public Split ( float size ) : System
size float
Résultat System
            public Split(float size) {
                Size = size;
                Buffer = TargetResourceDepthTexture.Create();
                Camera = new CameraOrthoShadow {
                    NearZ = 0.1f,
                    FarZ = ClipDistance * 2f,
                    Width = size,
                    Height = size
                };
                Camera.SetLens(1f);
            }