AcManager.AppHibernator.UpdateGameListeners C# (CSharp) Méthode

UpdateGameListeners() private méthode

private UpdateGameListeners ( ) : void
Résultat void
        private void UpdateGameListeners() {
            if (SettingsHolder.Drive.WatchForSharedMemory) {
                if (!_added) {
                    AcSharedMemory.Instance.Start += OnStart;
                    AcSharedMemory.Instance.Finish += OnFinish;
                    GameWrapper.Started += GameWrapper_Started;
                    GameWrapper.Ended += GameWrapper_Ended;
                    _added = true;
                }
            } else if (_added) {
                AcSharedMemory.Instance.Start -= OnStart;
                AcSharedMemory.Instance.Finish -= OnFinish;
                GameWrapper.Started -= GameWrapper_Started;
                GameWrapper.Ended -= GameWrapper_Ended;
                _added = false;
            }
        }