protected override void LoadFromIni() {
LevelMaster = Ini["LEVELS"].GetDouble("MASTER", 1.0) * 100d;
LevelTyres = Ini["LEVELS"].GetDouble("TYRES", 0.8) * 100d;
LevelBrakes = Ini["LEVELS"].GetDouble("BRAKES", 0.8) * 100d;
LevelEngine = Ini["LEVELS"].GetDouble("ENGINE", 1.0) * 100d;
LevelSurfaces = Ini["LEVELS"].GetDouble("SURFACES", 1.0) * 100d;
LevelWind = Ini["LEVELS"].GetDouble("WIND", 0.9) * 100d;
LevelOpponents = Ini["LEVELS"].GetDouble("OPPONENTS", 0.9) * 100d;
LevelDirtBottom = Ini["LEVELS"].GetDouble("DIRT_BOTTOM", 1.0) * 100d;
LevelUi = Ini["LEVELS"].GetDouble("UISOUNDS", 0.7) * 100d;
// Latency = Ini["SETTINGS"].GetEntry("LATENCY", Latencies, 1);
SkidsEntryPoint = Ini["SKIDS"].GetInt("ENTRY_POINT", 100);
}