AWSAppender.CloudWatch.Services.UnitConverter.GenerateGraph C# (CSharp) Méthode

GenerateGraph() private static méthode

private static GenerateGraph ( ) : void
Résultat void
        private static void GenerateGraph()
        {
            _converterGraph = new Dictionary<StandardUnit, UnitGraphNode>
                              {
                                  {StandardUnit.Seconds,UnitGraphNode.Seconds},
                                  {StandardUnit.Microseconds,UnitGraphNode.Microseconds},
                                  {StandardUnit.Milliseconds,UnitGraphNode.Milliseconds},
                                  {StandardUnit.Bytes,UnitGraphNode.Bytes},
                                  {StandardUnit.Kilobytes,UnitGraphNode.Kilobytes},
                                  {StandardUnit.Megabytes,UnitGraphNode.Megabytes},
                                  {StandardUnit.Gigabytes,UnitGraphNode.Gigabytes},
                                  {StandardUnit.Terabytes,UnitGraphNode.Terabytes},
                                  {StandardUnit.Bits,UnitGraphNode.Bits},
                                  {StandardUnit.Kilobits,UnitGraphNode.Kilobits},
                                  {StandardUnit.Megabits,UnitGraphNode.Megabits},
                                  {StandardUnit.Gigabits,UnitGraphNode.Gigabits},
                                  {StandardUnit.Terabits,UnitGraphNode.Terabits},
                                  {StandardUnit.Percent,UnitGraphNode.Percent},
                                  {StandardUnit.Count,UnitGraphNode.Count},
                                  {StandardUnit.BytesSecond,UnitGraphNode.BytesSecond},
                                  {StandardUnit.KilobytesSecond,UnitGraphNode.KilobytesSecond},
                                  {StandardUnit.MegabytesSecond,UnitGraphNode.MegabytesSecond},
                                  {StandardUnit.GigabytesSecond,UnitGraphNode.GigabytesSecond},
                                  {StandardUnit.TerabytesSecond,UnitGraphNode.TerabytesSecond},
                                  {StandardUnit.BitsSecond,UnitGraphNode.BitsSecond},
                                  {StandardUnit.KilobitsSecond,UnitGraphNode.KilobitsSecond},
                                  {StandardUnit.MegabitsSecond,UnitGraphNode.MegabitsSecond},
                                  {StandardUnit.GigabitsSecond,UnitGraphNode.GigabitsSecond},
                                  {StandardUnit.TerabitsSecond,UnitGraphNode.TerabitsSecond},
                                  {StandardUnit.CountSecond,UnitGraphNode.CountSecond},
                                  {StandardUnit.None,UnitGraphNode.None}
                              };

            UnitGraphNode.Seconds.LinkTo(UnitGraphNode.Milliseconds, 1000);
            UnitGraphNode.Milliseconds.LinkTo(UnitGraphNode.Microseconds, 1000);

            UnitGraphNode.Kilobytes.LinkTo(UnitGraphNode.Bytes, 1024);
            UnitGraphNode.Megabytes.LinkTo(UnitGraphNode.Kilobytes, 1024);
            UnitGraphNode.Gigabytes.LinkTo(UnitGraphNode.Megabytes, 1024);
            UnitGraphNode.Terabytes.LinkTo(UnitGraphNode.Gigabytes, 1024);
            UnitGraphNode.Kilobits.LinkTo(UnitGraphNode.Bits, 1024);
            UnitGraphNode.Megabits.LinkTo(UnitGraphNode.Kilobits, 1024);
            UnitGraphNode.Gigabits.LinkTo(UnitGraphNode.Megabits, 1024);
            UnitGraphNode.Terabits.LinkTo(UnitGraphNode.Gigabits, 1024);
            UnitGraphNode.KilobytesSecond.LinkTo(UnitGraphNode.BytesSecond, 1024);
            UnitGraphNode.MegabytesSecond.LinkTo(UnitGraphNode.KilobytesSecond, 1024);
            UnitGraphNode.GigabytesSecond.LinkTo(UnitGraphNode.MegabytesSecond, 1024);
            UnitGraphNode.TerabytesSecond.LinkTo(UnitGraphNode.GigabytesSecond, 1024);
            UnitGraphNode.KilobitsSecond.LinkTo(UnitGraphNode.BitsSecond, 1024);
            UnitGraphNode.MegabitsSecond.LinkTo(UnitGraphNode.KilobitsSecond, 1024);
            UnitGraphNode.GigabitsSecond.LinkTo(UnitGraphNode.MegabitsSecond, 1024);
            UnitGraphNode.TerabitsSecond.LinkTo(UnitGraphNode.GigabitsSecond, 1024);

            UnitGraphNode.Bytes.LinkTo(UnitGraphNode.Bits, 8);
            UnitGraphNode.BytesSecond.LinkTo(UnitGraphNode.BitsSecond, 8);
        }