private void CalcCoordsAndUpdate(ColorHandler.HSV hsv)
{
this._colorPoint = GetPoint((double)hsv.Hue / 255 * 360,
(double)hsv.Saturation / 255 * this._radius,
this._centerPoint);
this._brightnessPoint = this.CalcBrightnessPoint(hsv.Value);
this._brightness = hsv.Value;
this._selectedColor = ColorHandler.HSVtoColor(hsv);
this._argb = ColorHandler.HSVtoRGB(hsv);
this._fullColor = ColorHandler.HSVtoColor(hsv.Alpha, hsv.Hue, hsv.Saturation, 255);
}