private void dgPointsTable_SelectionChanged(object sender, System.Windows.Controls.SelectionChangedEventArgs e)
{
foreach (var item in e.AddedItems)
{
Player player = item as Player;
if (player == null) continue;
//foreach (var roundctrl in this.stpRounds.Children)
//{
// RoundControl roundCtrl = roundctrl as RoundControl;
// if (roundctrl == null) continue;
// roundCtrl.SelectPlayerGame(player.Id);
//}
}
}